Buffi's Dress Design: Sew 30 Fun Styles: Make It, Own It, by Buffi Jashanmal

By Buffi Jashanmal

During this enjoyable, hip, easy-to-follow advisor, Project Runway contestant Buffi Jashanmal indicates you the way to layout and make your personal custom-fitted attire from begin to end. You’ll the way to create customized styles for 3 simple costume shapes – the shift, the sheath, and the princess seam – and the way to cause them to rock by way of exploring 9 adaptations for every uncomplicated form. Buffi additionally indicates you ways to redesign secondhand and classic attire, for a complete of 30 targeted and classy gown designs. Your attire will suit your physique, fit your flavor, and show your personal variety like not anything you should purchase in a shop!

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Extra info for Buffi's Dress Design: Sew 30 Fun Styles: Make It, Own It, Rock It

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It must look good – is it aesthetically pleasing? Is it an appropriate use of materials? Is it fit for the end purpose? Although the designer has to consider all these issues, for the aspiring designer it is essential to experiment with the basic principles and to develop an appreciation of how all these individual elements work together to provide good design solutions. Every stage of the design process involves some sort of graphic notation and the sequence usually follows the same route: design brief, investigation, ideas for solutions, chosen solutions, realisation and evaluation.

Although trousers became more popular during the 1950s and 1960s they did not become acceptable for workwear until the mid-1970s. For some professions and occasions they are still considered unacceptable. During the second half of the 20th century a more pluralistic form of dressing had emerged and individuals throughout the 1980s and 1990s continued to create their own looks from modern styles forged from new developments in fabric technology, ethnic, and retro sources. 1960s 52 1970s 1980s 11_Design - silhouette 25/10/02 8:33 pm Page 53 Design Process – Silhouette DESIGNING WITH SILHOUETTES When designing a collection it is important to develop the silhouette; try drawing this from all angles – front, back and side views.

31 09_Design process 25/10/02 8:25 pm Page 32 Design Process – Introduction This chapter of the book attempts to explain the process involved in making design decisions. It is a complex process to unravel and one that is personal to the designer in question. The design process, which results in a three-dimensional outcome, needs to consider all the following areas: • • • • • • • Colour Silhouette Proportion Construction Fabrication Prototypes Embellishment Each of these areas is discussed as separate sections within this chapter.

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